Sadly, there is no further news on when Path of Exile Mobile releases. So needless to say, I wouldn’t be expecting to see any pay-to-win elements when it does release. It is very promising to hear that Grinding Gear Games are looking to avoid the likes of using microtransactions, such as buying PoE Currency and PoE trading, something that has been the bane of many gamers across a number of titles. With Grinding Gear Games adamant that they want to avoid the trends that let such titles down, something that many fans feel will befall Diablo Immortal, PoE Mobile aims to be a game that will be a welcome addition to the ARPG scene on the handheld platform. With the fanbase yearning for an announcement for Diablo 4 instead (which has since been revealed) it caused a lot of ruckus amongst the game’s fanbase. How PoE Mobile will Avoid Negative Gaming TrendsĪ year previous to the announcement of Path of Exile Mobile was the reveal of fellow ARPG mobile adaptation of Diablo Immortal at Blizzcon. Whilst there are going to be some differences to the core gameplay, we can still at least look forward to something as close to that as possible when it does come out. With zero compromises being planned, we can expect something close the widely acclaimed PC and console versions. Regardless of Tencent’s majority stake, there’s no reason to disbelieve the game developers, who are keen to avoid the massive setbacks that other mobile games tend to suffer from. The company has been a hot topic of discussion over the past couple of years, so it will be interesting to see how it all plays out going forward. The purchase of a majority stake in Grinding Gear Games from Tencent does raise a few question marks against how the game will actually be developed. They appear to have showcased a lot of awareness of what can go wrong when it comes to making mobile games, which we will touch on a bit later.
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